Showing posts with label performance. Show all posts
Showing posts with label performance. Show all posts

Thursday, March 22, 2012

Ammo.js, Three.js are we ready for games in the WebGL enabled browser



Rag doll Demo with three.js and ammo.js by Steffe. It is a great demo of what could be done in the browser with real world physics simulation provided by Ammo.js and 3D scene/ object representation handled by Three.js

Steffe also made an interesting analyzes of   the performance test of ammo.js with three.js.